![]() Make sure all of your lines are well connected and intersected to each other.ĭo your coloring on different raster layers inside the same cel-folder (It is recommended if you want to work and rework on each color independently). I don’t do it directly on each drawing (Unless I need to), but rather separately on a new Animation Layer.Ĭreate a new one (and repeat that previous step again).Ĭlick on the bucket or lasso tools (Refer only to editing layer) and choose the ALL LAYERS option to be able to fill color in a Drawing layer from all visible vector layer, alternatively, you can choose the Reference layer and choose all the layers/folders you want to Set as Reference layer, but it takes a lot of times and is a lot more trickier. Once you clean up the linearts, it’s time for coloring. Think using onion skin, but to specific cels. Then, click on the color mode icon, and click on Change layer color to change color of your cels, so that you wouldn’t get confused by them. ![]() ![]() To enable Light table, click on ENABLE LIGHT TABLE, and drag cels you want to work with in the LIGHT TABLE SPECIFIC TO CEL. When you’re satisfied with your new clean in-betweens, do more and repeat the steps. Then, clean the rough with new lines using the Vector layer. Do less to save time so that you can check on consistencies faster. With the help of Light table, draw your inbetweens. I did this with the eyes, which were drawn with the body. TIPS: You can draw smaller details as part of a drawing, which will be cut and paste into their own separate parts later. It is really important to make them look as perfect as possible, since they will be your models for your inbetweens.ĭraw the hair and body on separate layers, so that they can be used separately (You’ll see later), or be able to fix some mistakes later down the line. We can even erase the stroke quickly with the Vector Eraser when there are other Vector layers overlapping.ĭraw the clean line arts of your keyframes (Extremes and Breakdown) with the Vector layers. They’re lifesavers that let us edit strokes independently. The body and the hair being seperated will have their own timings, since they don't have the same amount of frames and drawings.įor clean linearts, I draw them on Vector layers. Make sure the drawing is inside the blue frame.Īn animation chart helps you determine the timing. Once you insert all your drawings in each of the folders inside the Animation folder, align the drawings (It is optional, but for this, it’s essential).įor this, the character stays in one place. Like it happens when you use Create New Layer folder rather than Create a folder and insert layer. IMPORTANT: If the cel's name don't match with the frame's, rename your cel to match the frame's number, so that the drawing could appear in the frame. One folder will count as one cel and you can put in a lot of layers (and even be able to paste drawings directly, and will appear in the frame), which would still count as one frame. After this, you're free to add New Animation Cel and it will always create a new folder with the same amount of layers inside as the last. When creating a new Animation Folder, create a folder and insert the first cel you created. Copy one of your storyboard drawings and paste them here, in the folder-cel. Go to Layer>Create a folder and insert layer to insert the cel inside.Ĥ. But before rushing in, here's the instruction:ģ. Toon Boom Studio is a powerful and flexible professional animation packages that should make your creations come to life.Copy all your previous storyboard sketches and paste them here. The other big advantage that Toon Boom Studio offers is that you don't need to learn how to animate in Flash to use it. ![]() Export formats are fairly flexible too including Flash (SWF), QuickTime, DV Stream and AVI. There are also zoom in and out features, the ability to create 3D spaces and to scale and rotate your creations until they're exactly right. To make things look more realistic, there's a lip sync analyzer to make sure your characters lip-sync in time. You can bring life to your animations with sound (in WAV, AIFF, MP3 format). The aim of the studio is to make animation on your PC as natural as drawing with pen and paper. Toon Boom Studio allows you to import media such as templates, movies and photos in SWF, AI, PSD, JPEG, TGA and GIF format.
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